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  1. 0 AD GAEPLAY MANUAL
  2. 0 AD GAEPLAY MODS
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From this drop menu you can choose (In ascending difficulty) :įor more details on each difficulty go here.

0 AD GAEPLAY MODS

Using mods you are able to add a custom AI (ie : ​Hannibal AI For now you can only select petra or unassigned.Click the Gear to see a description of the AI as well as to set any settings provided.Players on the same team can't attack each other and will win/loose together. If teams are set this is where it is shown which team each player is on, and this is where you can change teams for random maps.įor scenarios teams are set in the map files and can not be changed in game.Hint:(Currently a lot of the information is not accurate as a lot of the things it talks about aren't implemented yet, or are not fully implemented, like Click the (i) to see more info about the Civilization, both some basic historical information and information about what makes this civilization special in game.If set to Random it will choose one of the available civilizations randomly.For random maps and skirmish maps, you are also able to change which civilization the player who's going to play in this slot will play as.For scenarios, the civilization is set in the map files, and can not be changed.Displays which civilization the player in this slot will be.Unassigned for no player (if there are units already on the map for that faction they will remain on the map and will attack if you get too close,īut no new units will be trained and no new buildings will be constructed).Set the colour of a player, for scenarios it cannot be changed, with other maps it can.Can you change which team you're on after the game has started or not.If ticked all treasures will be removed from the map.There will be a fog-of-war/shroud-of-darkness. You won't however be able to see all units and all buildings. If ticked the whole map will explored.You will see all units and all buildings. If ticked the whole map will revealed all the time.Set a ceasefire time in which nothing can be attacked or captured.Here you can choose the starting amount of resources you have.Note: Due to the current state of the pathfinder setting popcap to "Unlimited" may cause extreme lag. Here you can set the max amount of units you can have during the game.it's set to None the game doesn't end until you choose to end it manually.When set to Conquest the game ends when the enemy's/enemies / units/buildings are destroyed, and when.Currently only either Conquest or None is available.What conditions apply for winning a match.

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This option can be changed in the game afterwards.

  • Allows you to change the default speed of the game.
  • This button opens a popup that let you configure advanced options for your skirmish map.
  • You can also move between maps in the list by using
  • Click on a map name to select it from the dropdown list, and see the information in the Map Info box to the right.
  • Naval Maps: Maps which feature islands, something the AIs doesn't support yet.
  • Old Maps: Maps which are outdated for different reasons, might be broken or just not up-to-date.
  • Demo Maps: Maps which are created for demonstrating a specific purpose, rather than for general gameplay.
  • Random: Play a random map with your choice of map size, civilizations, and players.
  • Scenario: Play a map with predefined terrain, units, civilizations, and players.
  • Skirmish: Play a map with predefined terrain with your choice of civilizations and players.
  • Here is a detailed explanation of the options. When clicking on the single player button of the main menu, you'll get to this screen.

    0 AD GAEPLAY MANUAL

    Gameplay Manual Setting up a game Setting up a single player game













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